หมาจิ้งจอก

จาก Minecraft Wiki
หมาจิ้งจอก
Fox.pngSitting Fox.pngSleeping Fox.png
Baby Fox.pngSitting Baby Fox.pngSleeping Baby Fox.png
Snow Fox.pngSitting Snow Fox.pngSleeping Snow Fox.png
Baby Snow Fox.pngSitting Baby Snow Fox.pngSleeping Baby Snow Fox.png
พลังชีวิต

10 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svg)[เฉพาะรุ่น Java]
20 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svg)[เฉพาะรุ่น Bedrock]

พฤติกรรม

Passive

ความแข็งแกร่ง
ในการโจมตี

Untrusted:
2 (Heart.svg) against chickens, rabbits, cod, salmon, tropical fish, baby turtles.
Trusted:
2 (Heart.svg) against any mob that attacks the trusting player only.

ขนาด

Height: 0.6 Blocks
Width: 0.7 Blocks

การเกิด

See § Spawning

ดรอป

See § Drops

เสียง
ไอดีภายใน

121

ไอดีเนมสเปซ

fox

Translation Thai Alphabet.png
บทความนี้มีเนื้อหาบางส่วนเป็นภาษาต่างประเทศ
คุณสามารถช่วยพัฒนาบทความนี้ได้ด้วยการแปล

Foxes are nocturnal passive mobs that spawn commonly in taiga, giant tree taiga and snowy taiga biomes, which move to villages during night.

Spawning[แก้ไข | แก้ไขต้นฉบับ]

Foxes spawn in taiga, giant tree taiga, and snowy taiga biomes, and sometimes in taiga villages, in groups of 2–4. 5% of them spawn as babies.[เฉพาะรุ่น Bedrock] When spawned in a snowy taiga biome, foxes are white in color. They spawn more commonly at night time, sleeping in the forests.

Holding items[แก้ไข | แก้ไขต้นฉบับ]

Adult foxes have a 20% chance to spawn with one of the following items in their mouth:

Item Chance
JE BE
Emerald 5% 5%
Rabbit's Foot 10% 10%
Rabbit Hide 10% 10%
Egg 15% 20%
Wheat 20% 20%
Leather 20% 20%
Feather 20% 15%

Drops[แก้ไข | แก้ไขต้นฉบับ]

Upon death, adult foxes drop 1–2 experience orbs when killed by a player or tamed wolf.

Like other baby animals, killing a baby fox yields no experience.

Foxes always drop any items they pick up and are still holding (they cannot drop food that they have eaten, for example) and drop items they spawn with naturally with a chance of 8.5%[เฉพาะรุ่น Java] or 100% [เฉพาะรุ่น Bedrock].

If a fox is killed while holding a totem of undying, then the fox consumes the totem and revives itself instead of dropping the totem.

Behavior[แก้ไข | แก้ไขต้นฉบับ]

Foxes move quickly as ocelots and they flee from nearby players and wolves. They are unaffected by sweet berry bushes, taking no damage or speed reduction while moving in them. Breeding 2 adults with sweet berries produces a kit that trusts the player. Naturally spawned kits do not trust players.

Attacking[แก้ไข | แก้ไขต้นฉบับ]

Foxes attack chickens, rabbits, cod, salmon, tropical fish, and baby turtles on land. Foxes also attack any mobs that hurt a player they trust. Foxes attack either by running up to the target or by pouncing. A fox prepares to pounce by tilting and lowering its head and lowering its body to become shorter. They will leap into the air 2 to 5 blocks high. Foxes can jump over fences and walls. ใน รุ่น Bedrock, foxes also shake side to side before pouncing and their legs can be seen waving while in midair.

Red foxes prefer to attack chickens, rabbits, and baby turtles, all of which are on land, over cod, salmon, and tropical fish; conversely, arctic foxes prefer to attack cod, salmon, and tropical fish over land-dwelling creatures.

A fox that pounces into a snow layer becomes momentarily stuck, remaining face-down, emitting particles, and returning to normal shortly after.

Foxes attempt to run towards the closest attackable mob, even if attached to a lead.

Sleeping[แก้ไข | แก้ไขต้นฉบับ]

During the day, if a thunderstorm is not occurring, foxes attempt to find a space with a sky light level of 14 or less and sleep. Block light has no effect on this. While it sleeps, it slowly moves its head up and down. A fox wakes if approached by a player or mob. Foxes do not flee if the player approaches while sneaking.

If the sky light at the fox's position becomes 15, either due to a block above being destroyed or the fox being moved, the fox wakes up.

Foxes can drop and pick up items in their sleep.

Trusting foxes can fall asleep even if attached to a lead.

Foxes do not sleep if they are within 12 blocks of an armor stand.

Sitting[แก้ไข | แก้ไขต้นฉบับ]

A fox sits down sometimes during the day if the fox cannot find a shaded area to sleep. The fox sits for only a short moment, then hops back up. Foxes sit down even when attached to a lead.

Holding items[แก้ไข | แก้ไขต้นฉบับ]

If any item is on the ground near a fox, it travels to the item and picks it up, and the item appears in the fox's mouth. This behavior is not limited to food and animal products; a fox can pick up any item that the player can pick up. However, they prefer to pick up food items (except cake), and if they have already picked up non-food items, they drop the non-food items in favor of picking up food. A fox eventually eats any food item it picks up (besides cake) and the fox is affected by any side effects from the food, such as poison or teleportation. If there is a stage 3 or 4 sweet berry bush within a 16 block radius of a fox, it sprints towards the bush and eats the berries, dropping the item it was holding. If a fox picks up a weapon or an item with enchantments, these items affect the fox's attack as if the fox is wielding the weapon in its main hand, although the item retains its durability when used by the fox.

Night life[แก้ไข | แก้ไขต้นฉบับ]

During the night, foxes sometimes head to villages.

Villagers, whose crops are on the ground, tend to pick up their crops too quickly for foxes to grab.

Foxes can be found hidden around the houses, as they are easy to spot locked and fallen in the wells or stuck on cave ledges.

Foxes occasionally emit a screeching noise at night.

Breeding[แก้ไข | แก้ไขต้นฉบับ]

When sweet berries are used on two foxes, the foxes breed, producing a baby fox. The baby fox trusts the player that bred it and does not flee from that player as it grows up; however, because baby foxes also follow nearby adult foxes, an adult running away from the player may cause the baby to do the same. A lead can be useful during this time to keep the baby fox from fleeing until it has finished maturing to an adult itself.

A naturally spawned baby fox does not trust the player, so it needs to become an adult before it can breed with another fox.[เฉพาะรุ่น Bedrock]แม่แบบ:Needs testing

If a red fox is bred with a snowy fox, the baby has a 50% chance of being either red or snowy.

Enemies[แก้ไข | แก้ไขต้นฉบับ]

Wolves are aggressive towards foxes when within 18[เฉพาะรุ่น Java]/16[เฉพาะรุ่น Bedrock] blocks. ใน รุ่น Java, adult polar bears also sneak toward foxes to attack them; ใน รุ่น Bedrock adult polar bears attack foxes within 16 blocks. ใน รุ่น Java, baby polar bears, though normally passive, also attempt to attack foxes within 16 blocks.

Data values[แก้ไข | แก้ไขต้นฉบับ]

หมาจิ้งจอก/DV

Entity data[แก้ไข | แก้ไขต้นฉบับ]

ดูเพิ่มเติมที่: Chunk format

Foxes have entity data associated with them that contains various properties of the mob. หมาจิ้งจอก/ED

History[แก้ไข | แก้ไขต้นฉบับ]

] ]
September 26, 2018Foxes are announced to be part of the biome vote at MINECON Earth 2018.
September 29, 2018Foxes are showcased at MINECON Earth 2018.
September 29, 2018Taiga wins the biome vote, meaning foxes will be added to the game.
รุ่น Java
1.1419w07aAdded foxes.
19w08aFoxes can no longer have armor equipped onto them with a dispenser.
Changed bounding box and eye height of foxes (prevents them from drowning when swimming).
Foxes that trusted the player in the previous snapshot no longer trust them.
The list tag for trusted players is renamed from UUIDs to TrustedUUIDs.
Foxes now drop any item for a food item.
19w09aSpecial effects of certain food, such as spider eyes and chorus fruit, now apply to foxes when they consume the food.
Foxes now attack tropical fish and pufferfish.
19w14aFox model is no longer to the side of the shadow.
Pre-Release 2Baby fox model is no longer to the side of the shadow.
Foxes can now turn their heads.
Baby fox head is no longer off-center.
Pre-Release 3Foxes no longer get stuck after pouncing.
Foxes no longer walk/slide when sleeping.
Pre-Release 4Foxes now have 10 health, down from 20.
รุ่น Bedrock ที่กำลังจะมา
1.13.0beta 1.13.0.1Added foxes.

Gallery[แก้ไข | แก้ไขต้นฉบับ]

Issues[แก้ไข | แก้ไขต้นฉบับ]

ปัญหาเกี่ยวกับ “หมาจิ้งจอก” จะถูกซ่อมแซมให้ดีขึ้นได้ที่ ติดตามปัญหา โดยที่จะต้องรายงานปัญหาที่นี่

Trivia[แก้ไข | แก้ไขต้นฉบับ]

  • Although foxes appear to hold items in their mouth, they are technically holding items in their main hand.
  • Foxes are one of the only non-player mobs that can naturally sleep in Minecraft. The other mobs include cats, villagers, and bats.
  • Foxes are the only overworld land mob that can jump more than one block high without status effects or player input.
  • When a wild fox is bred using berries, despite the child trusting the player, it is kept anchored to its skittish parent until it has grown.
  • The practice of foxes going to villages is based on stories of foxes raiding older towns for food in the real world.
  • In the real world, some species of fox jump high to catch their prey by surprise, an action reflected in their Minecraft counterpart.

Spawning[แก้ไข | แก้ไขต้นฉบับ]

Foxes spawn in taiga and snowy taiga biomes and sometimes in taiga villages, in groups of 2–4. When spawned in a snowy biome, foxes are white in color. They spawn more commonly at night time, sleeping in the forests.

Items in mouth[แก้ไข | แก้ไขต้นฉบับ]

Foxes have an 20% chance to spawn with one of the following items in their mouth:

Item Chance
Emerald 5%
Rabbit's Foot 10%
Rabbit Hide 10%
Egg 15%
Wheat 20%
Leather 20%
Feather 20%

Behavior and appearance[แก้ไข | แก้ไขต้นฉบับ]

Foxes move quickly, about the same speed as ocelots, and will flee from any nearby players and wolves. They are completely unaffected by sweet berry bushes, taking no damage or speed reduction while moving in them.

Attacking[แก้ไข | แก้ไขต้นฉบับ]

Foxes attack chickens and rabbits, crouching down for about 2 seconds, then jump into the air 2-3.5 blocks up over fences and walls when necessary. Foxes also naturally attack baby turtles when on land and all fish mobs, except for pufferfish. Trusting foxes attack pufferfish that harm the player.

Red foxes prefer to attack chickens, rabbits, and baby turtles, all of which are on land, over fish; conversely, arctic foxes prefer to attack fish over land-dwelling creatures. Foxes that trust a player will defend them against hostile mobs should the player be harmed.

Foxes can become temporarily stuck in snow. During their "pounce" animation, if a fox collides with a snow layer, they will remain face-down and emit particles and will pick something up, returning to normal shortly after.

Even if attached to a lead, a fox will try to run towards the closest attackable mob, "trusting" or not.

Sleeping[แก้ไข | แก้ไขต้นฉบับ]

During the day, if the weather is not thunder, foxes attempt to find a space with a sky light level of 14 or less (e.g. any space with a non-transparent block above it); block light has no effect. While the fox is sleeping, it will slowly move its head up and down and will not move. They will wake up if approached by a player or mob. However, foxes will not move or run away if the player approaches while sneaking.

If the sky light at the fox's position becomes 15 (either due to a block above being destroyed or the fox being moved), the fox will immediately wake up.

Foxes can drop items and pick up berries in their sleep.

"Trusting" foxes can fall asleep even if attached to a lead.

Foxes will not sleep if they are within twelve blocks of an armor stand[ตรวจสอบ]

Sitting[แก้ไข | แก้ไขต้นฉบับ]

A fox also randomly sits down every so often, usually during the day if the fox cannot find a “shaded” area to sleep. The fox will only sit down for a moment, then hop back up. "Trusting" foxes will sometimes sit down even when dragged by a lead.[ต้องการข้อมูลเพิ่มเติม]

Holding items[แก้ไข | แก้ไขต้นฉบับ]

If any item is on the ground near a fox, it travels to the item and picks it up, and it will appear in the foxes' mouth. This behavior is not limited to food and animal products, meaning they can pick up any item that the player can pick up. However, they prefer to pick up food items (except cake), and if the item they are currently holding is not food, they will drop it and pick up the food. A fox will eventually eat any food item it picks up (besides cake) and the fox will be affected by any side effects the food item carries, such as poison or teleportation. If there is a stage 3 or 4 sweet berry bush within a 16 block radius of a fox, it will sprint towards it, harvest it, and eat the berries, dropping the item it was holding. If a fox picks up a weapon or an item with enchantments, these items will have an effect on the fox's attack. This is due to the item the fox is holding acting as their main hand. If a fox is holding a totem of undying and takes fatal damage, the totem will be consumed and the fox will be revived.

Night life[แก้ไข | แก้ไขต้นฉบับ]

During the night, foxes sometimes head to villages, where they can steal crops dropped from villagers. However, villagers tend to pick up their crops too quickly for foxes to pick up. Smaller foxes can occasionally be found hidden around the houses, as they are easy to spot locked in houses and fallen in the wells.แม่แบบ:Needs testing

During the night, foxes will also occasionally emit a screeching noise.

Breeding[แก้ไข | แก้ไขต้นฉบับ]

When sweet berries are used on two foxes, the foxes will breed, producing a baby fox. The baby fox will "trust" players and not run away from them, even after growing up. However, they will follow nearby adult foxes, so an adult running from the player may cause the baby to do the same. Players can breed between a red fox and an arctic fox, and the offspring will be either a red fox or an arctic fox.

Enemies[แก้ไข | แก้ไขต้นฉบับ]

Wolves are aggressive towards foxes when within 18 blocks of them (though usually foxes can get away because of their speed). Polar bears will also sneak towards foxes and attack them if they are close enough. Baby polar bears, normally passive, will also attempt to attack foxes within 16 blocks.

Drops[แก้ไข | แก้ไขต้นฉบับ]

Upon death, adult foxes drop 1–2 experience orbs when killed by a player or tamed wolf.

Like other baby animals, killing a baby fox yields no experience.

Foxes will always drop any items they pick up and are still holding (they won't drop food that they have eaten, for example) and drop items they spawn with naturally with a chance of 8.5%.

  • If a fox is killed while holding a totem of undying, then the fox will consume the totem and revive itself instead of dropping the totem.

Data values[แก้ไข | แก้ไขต้นฉบับ]

ดูเพิ่มเติมที่: Chunk format

Foxes have entity data associated with them that contains various properties of the mob. หมาจิ้งจอก/ED

History[แก้ไข | แก้ไขต้นฉบับ]

รุ่น Java
1.1419w07aAdded foxes.
19w08aFoxes can no longer have armor equipped onto them with a dispenser.
Changed bounding box and eye height of foxes (prevents them from drowning when swimming).
Foxes that trusted the player in the previous snapshot will no longer trust them.
The list tag for trusted players is renamed from UUIDs to TrustedUUIDs.
Foxes will now drop any item for a food item.
19w09aSpecial effects of certain food, such as spider eyes and chorus fruit, now apply to foxes when they consume the food.
Snow Foxes will now attack tropical fish and pufferfish.
19w14aFox model is no longer to the side of the shadow.
Pre-Release 2Baby fox model is no longer to the side of the shadow.
Foxes can now turn their heads.
Baby fox head is no longer off-center.
Pre-Release 3Foxes no longer get stuck after pouncing.
Foxes no longer walk/slide when sleeping.
Pre-Release 4Foxes now have 10 health, down from 20.

Gallery[แก้ไข | แก้ไขต้นฉบับ]

Issues[แก้ไข | แก้ไขต้นฉบับ]

ปัญหาเกี่ยวกับ “หมาจิ้งจอก” จะถูกซ่อมแซมให้ดีขึ้นได้ที่ ติดตามปัญหา โดยที่จะต้องรายงานปัญหาที่นี่

Trivia[แก้ไข | แก้ไขต้นฉบับ]

  • Although foxes appear to hold items in their mouth, they are technically holding items in their main hand.
  • Foxes are one of the only mobs that can sleep in Minecraft.
  • Foxes are the only overworld land mob that can jump more than one block high without status effects or being ridden by the player.
  • The practice of foxes going to villages is based on stories of foxes raiding older towns for food in the real world.
  • In the real world, some species of fox jump high to catch their prey by surprise, an action reflected in their Minecraft counterpart.